– Supports up to 8,000,000 particles (Fluids v.2 limited to 65536) See the Performance page for details.įluids v.3 (2012) is based on Fluids v.2 (2009), while extending it in several ways. Published in December 2012, this is the fastest, freely available GPU simulator (for now anyway). At this rate, 3000 frames are simulated in just 1.5 hours. This demo video shows 4 million particles simulated at 1/2 fps. Fluids is capable of efficiently simulating up to 8 million particles on the GPU (on 1500 MB of ram). Fluids v.3 is a large-scale, open source fluid simulator for the CPU and GPU using the smooth particle hydrodynamics method.
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